KILLSTREAKS
Killstreak rewards are a new feature added in Modern Combat 3. They consist of 6 unique items used in the form of military support. Killstreaks are obtained by getting the required number of kills in one life. They add an edge to the game and most can directly earn even more kills. These rewards can be used at any time the player wishes to during the game it was achieved in.
Satellite Scan
The first killstreak that is obtained is the satellite scan. It is awarded to the player after he/she achieved 3 kills without dying. The satellite scan reveals enemy positions (excluding those with the Camoflauge perk) on the radar in the form of small red dots and lasts roughly 10 seconds. This perk is very useful and is easy to obtain, making in one of the best perks in the game.
Air Strike
The air strike is a killstreak in the form of air support that drops a small bomb nearby a random hostile. It is awarded to the player after he/she recieves 5 kills without dying. The Air Strike is capable of killing multiple players, but only if the user of the killstreak is lucky. This killstreak lacks the ability to kill the player if he simply takes cover in a building, and it only drops one bomb. The Bomber would be a much better version of this killstreak.
Sentry Turret
The Sentry Turret is the third obtainable killstreak in Modern Combat 3. It is awarded to the player after he/she recieves 7 kills without dying. This killstreak takes form of a deployable turret which shoots enemy players on sight. The turret rotates back in forth approximately 90 degrees and opens fire when a hostile player runs in front of it. This killstreak can be a great way to guard a flag in Capture the Flag, or a control position in Zone Control.
Helicopter
The helicopter is an air support killstreak in Modern Combat 3. it is awarded to the player after he/she recieves 10 kills without dying. The helicopter hovers around the perimeters of the map and guns down anyone not covered by a roof. This killstreak can be a great way to rack up kills, but is a little harder to obtain then the other killstreak rewards. Certain secondary weapons have the ability to shoot down helicopters.
Bomber
The Bomber is awarded to the player after 13 kills without dying. The bomber takes form of a B-52 Bomber which flys overtop of the map and unleashes a cluster of bombs onto the map. This killstreak is almost guarenteed to kill the entire team when used at the right time. The bomber also has the ability to kill players who took cover in buildings.
Nuke
The nuclear missile is the final obtainable killstreak in Modern Combat 3. It is awarded to the player after 20 kills without death. The nuclear missile creates a blinding explosion and kills everyone on the map, inclusing the missile user and his teammates. The nuke also ends the game, and the user’s team automatically wins. This is the hardest obtainable killstreak, but it is also the deadliest.
TIps
- Make sure to use up all of your killstreaks before the game ends. They count toward challenges and always help your team.
- It is always a good idea to have a satellite scan up before using any form of airstrike. This makes it easier to ensure that everyone has spawned, and easier to see who is all inside buildings, maximizing the airstrike's effectiveness.
-Kills obtained with killstreaks do not count toward other killstreaks. e.g. If you have 7 kills and your turret kills 3 people you will not get a helicopter.
- It is best to use a nuke near the end of the game. This maximizes XP earned in game before the nuke goes off.
- The most effective way to evade the helicopter and the turret is by using the elite version of the Camouflauge perk. This makes you invisible to both of these killstreaks. If you don't upgrade to elite, this perk still hides you from Satellite scans, which is useful as well.
- Killstreaks can be purchased, but it's not necessarily the wisest idea. Money is spent best in the armory. Purchasing killstreaks can also anger other players, as they are meant to be earned, not purchased.
- Turret Deployments are best used on elevated positions, or in corners. These positions are much hard to flank. It is also a good idea to set a motion sensor or mine nearby if you wish to protect your turret.
- If you don't prefer killstreaks, remember that there is in option to enable or disable them when you create a game. Just deselect the "Military Support" option in the Advanced Options list while creating a game.
- The Field Specialist perk makes killstreaks require one less kill, and the elite version makes them require two less kills. This killstreak can be extremely useful, as satellite scans are obtained every two kills, or every kill in the elite version.
- It is always a good idea to have a satellite scan up before using any form of airstrike. This makes it easier to ensure that everyone has spawned, and easier to see who is all inside buildings, maximizing the airstrike's effectiveness.
-Kills obtained with killstreaks do not count toward other killstreaks. e.g. If you have 7 kills and your turret kills 3 people you will not get a helicopter.
- It is best to use a nuke near the end of the game. This maximizes XP earned in game before the nuke goes off.
- The most effective way to evade the helicopter and the turret is by using the elite version of the Camouflauge perk. This makes you invisible to both of these killstreaks. If you don't upgrade to elite, this perk still hides you from Satellite scans, which is useful as well.
- Killstreaks can be purchased, but it's not necessarily the wisest idea. Money is spent best in the armory. Purchasing killstreaks can also anger other players, as they are meant to be earned, not purchased.
- Turret Deployments are best used on elevated positions, or in corners. These positions are much hard to flank. It is also a good idea to set a motion sensor or mine nearby if you wish to protect your turret.
- If you don't prefer killstreaks, remember that there is in option to enable or disable them when you create a game. Just deselect the "Military Support" option in the Advanced Options list while creating a game.
- The Field Specialist perk makes killstreaks require one less kill, and the elite version makes them require two less kills. This killstreak can be extremely useful, as satellite scans are obtained every two kills, or every kill in the elite version.