Battle
Hunt down every other player and be the first to reach the kill limit!
"Commonly known as Deathmatch, this is the simplest mode of them all: every player spawns at a random spot of the map and must kill as many other players as possible. Players get 1 point for each kill. First player to reach score limit wins."
Strategy: it's much easier to get kills in Battle than in any other mode. It's also much easier to get killed. It's important to keep track of the red dots on your radar, since they indicate where firefights occur. Try to be aware of this to benefit from flanking situation. With any luck, you'll be able to pick off one or even all of the players present.
Host can choose the following time limits:
10m, 15m, 20m, 25m (default 20).
and the following score limits:
30, 50, 70, 100 (default 50).
Strategy: it's much easier to get kills in Battle than in any other mode. It's also much easier to get killed. It's important to keep track of the red dots on your radar, since they indicate where firefights occur. Try to be aware of this to benefit from flanking situation. With any luck, you'll be able to pick off one or even all of the players present.
Host can choose the following time limits:
10m, 15m, 20m, 25m (default 20).
and the following score limits:
30, 50, 70, 100 (default 50).